SX
SX is a graphical 3D object modeller
implemented in Scheme.
The program can create, edit, modify
any geometry consisting points, one dimensional elements (links),
triangles, quadrilaterals, tetrahedrons and blocks.
Several operations on the objects
have already been implemented and there are several operations which
will be implemented as they are required.
Lots of the features of the program or handling of the geometric model
follow some of the features found in AutoCAD. (AutoCAD is
a registered trademark of Autodesk).
However This program is not an AutoCAD
replica. The reason to "borrow" some features from AutoCAD is that
I liked AutoCAD, but they discontinued the UNIX version of it
somewhere around version 12. (If there is an AutoCAD for Unix then
this program would never exist.)
The program was originally developed in GNU guile, then it was ported to Bigloo.
The current version is developed in PLT-Scheme
so the program is available on Unix and Windows systems.
Older versions
for guile and bigloo are also available.
Requirements
License
SX is licensed under the GNU Public License (GPL) version 2.0.
Links
- SX v1.2 for PLT-Scheme v209
- VRML 1.0 viewer to test SX. It implements the full VRML 1.0 standard.
- By nowadays it may be difficult to find VRML 1.0 objects, therefore my favourite objects
are available here
- DRview program using the SX modeller.
It is a finite element mesh creator and viewer handling boundary conditions and point loads.
The program demonstrates the implementation of info objects.
- A finite element mesh which can be loaded by the DRview program.
Use the "e-lib-read" command.
For a picture of the mesh see below.
- A preliminary programming manual for the SX program.
The manual is created by adoc.
Installation and usage
- Install the PLT packages in the standard way
- All packages (SX.PLT, VRML.PLT and DRVIEW.PLT) install an executable file.
- To run the programs simply execute the shell script on Unix or SX.EXE, VRML.EXE or DRVIEW.exe on Windows
- By default the program is in viewing mode:
- Left mouse button: Rotating
- Middle mouse button: Panning
- Right mouse button: Zooming
- To see the available commands type "list" and press ENTER or SPACE.
- To see more textual output, you can resize the the bottom text view or press F1 for
text screen.
Everybody loves screenshots
Some random comments
- The program is still under development.
Any suggestions, comments and bug fixes are greatly appreciated.
- The editing functionality is intentionally left out of the VRML program.
To edit VRML models first save them in native format then edit it in the SX program.
- Thanks to the use of the "fantastic" hash functions of
PLT-Scheme the program became
very fast and it is possible to handle more than 50,000
objects!!!
- No extension language is necessary, like AutoLisp in AutoCAD, since you have the whole
source, it can be adapted as required. :-)
Copyright © 1998-2005
Péter Iványi